@startuml
sprite $subway [48x48/16] {
000000000000000000000000000000000000000000000000
000000000000000000000000000000000000000000000000
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000000009FFFFFFFFFFFFFFFFFFFFFFFFFFFFFE500000000
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00000CFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFF500000
00000FFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFF900000
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00001FFFF0000000000003FFFD0000000000005FFFB00000
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00001FFFF0000000000003FFFD0000000000005FFFB00000
00001FFFF0000000000003FFFD0000000000005FFFB00000
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00001FFFF0000000000003FFFD0000000000005FFFB00000
00001FFFF2000000000007FFFF1000000000009FFFB00000
00001FFFFD54444444447FFFFFC54444444448FFFFB00000
00001FFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFB00000
00001FFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFB00000
00001FFFFFFC88CFFFFFFFFFFFFFFFFFFA79EFFFFFB00000
00001FFFFF500005FFFFFFFFFFFFFFFD10000BFFFFB00000
00001FFFF70000008FFFFFFFFFFFFFF2000000EFFFB00000
00001FFFF10000001FFFFFFFFFFFFFA00000008FFFB00000
00001FFFF00000000FFFFFFFFFFFFF900000006FFFB00000
00001FFFF10000001FFFFFFFFFFFFFA00000008FFFB00000
00000FFFF70000008FFFFFFFFFFFFFF1000000EFFF900000
00000DFFFF500005FFFFFFFFFFFFFFFC10000BFFFF600000
000006FFFFFC78CFFFFFFFFFFFFFFFFFF979EFFFFF000000
000000CFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFF6000000
0000001DFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFF80000000
00000001BFFFFFFFFFFFFFFFFFFFFFFFFFFFFFF600000000
0000000005CFFFFFFFFFFFFFFFFFFFFFFFFFF91000000000
0000000000037BDEFFFFFFFFFFFFFFFFEDA6100000000000
000000000000001BFFFFFFFFFFFFFFFF7000000000000000
00000000000003DFFFFFFFFFFFFFFFFFFA00000000000000
0000000000005FFFFFFFFFFFFFFFFFFFFFC2000000000000
000000000009FFFFFFFFFFFFFFFFFFFFFFFE400000000000
00000000009FFFFFFFFFFFFFFFFFFFFFFFFFF20000000000
000000000025555555555555555555555555500000000000
000000000000000000000000000000000000000000000000
000000000000000000000000000000000000000000000000
}


!define FA5_SUBWAY(_alias) ENTITY(rectangle,black,subway,_alias,FA5 SUBWAY)
!define FA5_SUBWAY(_alias, _label) ENTITY(rectangle,black,subway,_label, _alias,FA5 SUBWAY)
!define FA5_SUBWAY(_alias, _label, _shape) ENTITY(_shape,black,subway,_label, _alias,FA5 SUBWAY)
!define FA5_SUBWAY(_alias, _label, _shape, _color) ENTITY(_shape,_color,subway,_label, _alias,FA5 SUBWAY)
skinparam folderBackgroundColor<<FA5 SUBWAY>> White
@enduml